During a boss fight, always save max combo points before useing 3rd ability on boss. Eg: At 3 combo points use X ability on X target. More than anything else, I would love a deep customization for hero auto cast. That's the only way to justify useing 20 keys on one. Change the price to gems and they will sell tons more, or put the effect they give on par with a artifact. Making anyone stone cold crazy to use them on purchasing the amulets in the store. Keys are needed to upgrade artifacts, keys are slow to obtain and you need tons of them. I cant find any key as to why and as a really low level player it highly frustrating as it is limiting me. It hasnt progressed with the game idle for weeks for me. The time when it doesnt work is highly inconsistant as well and am losing days worth of progress. There are other examples too, but it would be nice if the currencies where not so lopsided in there demand. I have been having that problem for a while and it isnt getting better. Dust is needed in large quantities for both guardians growth and evolution, the alchemist needs it for 1 of his experiments and it's needed for transmutation. For example, the goblin turns 5k Emblems into 3 epic chests. Perhaps when you release the next 2 guardians, then players could have a choice of what two to bring.Īdditional hero slots would be great, even if only 1. Having both guardians in combat would be nice, there is room after all. Heroes's have a auto cast for their abilities, why not have the same for the guardians? It's not like they do meaningful damage anyways, and it would make the forced buying of guardians damage upgrades less annoying.
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